Bienvenue dans la bibliothèque d'archives de la Caisse Des Donjons de la terre de Fangh
(depuis l'an 425 du premier âge)
Aventurier Object
(
    [ID:Aventurier:private] => 14
    [NOM:Aventurier:private] => Aldrin
    [SEXE:Aventurier:private] => male
    [ID_ORIGINE:Aventurier:private] => 5
    [ID_METIER:Aventurier:private] => 7
    [EV:Aventurier:private] => 31
    [EA:Aventurier:private] => 0
    [COU:Aventurier:private] => 9
    [INT:Aventurier:private] => 9
    [CHA:Aventurier:private] => 12
    [AD:Aventurier:private] => 12
    [FO:Aventurier:private] => 8
    [AT:Aventurier:private] => 8
    [PRD:Aventurier:private] => 11
    [XP:Aventurier:private] => 449
    [DESTIN:Aventurier:private] => 2
    [OR:Aventurier:private] => 308
    [ARGENT:Aventurier:private] => 5
    [CUIVRE:Aventurier:private] => 0
    [NIVEAU:Aventurier:private] => 3
    [autre_metier:Aventurier:private] => Super ménesrel
    [METIER:Aventurier:private] => Metier Object
        (
            [ID:Metier:private] => 7
            [NOM:Metier:private] => Menestrel
            [EV:Metier:private] => 0
            [EA:Metier:private] => 0
            [AT:Metier:private] => 0
            [PRD:Metier:private] => 0
            [FOMIN:Metier:private] => 0
            [FOMAX:Metier:private] => 99
            [ADMIN:Metier:private] => 11
            [ADMAX:Metier:private] => 99
            [INTMIN:Metier:private] => 0
            [INTMAX:Metier:private] => 99
            [CHAMIN:Metier:private] => 12
            [CHAMAX:Metier:private] => 99
            [COUMIN:Metier:private] => 0
            [COUMAX:Metier:private] => 99
            [RESTRICTION:Metier:private] => Pas d'armure > PR2.
Bâton, poignard, dague, gourdin uniquement au cac.
Pas de bouclier ni d'arbalète.
            [BONUS:Metier:private] => 
            [PRMAX:Metier:private] => 2
            [COMPETENCESLIEES:Metier:private] => Array
                (
                    [0] => Competence Object
                        (
                            [ID:Competence:private] => 9
                            [NOM:Competence:private] => ATTIRE LES MONSTRES
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Dans le cas d'une rencontre avec des ennemis, le héros est attaqué en premier.
                            [REQUIS:Competence:private] => 
                        )

                    [1] => Competence Object
                        (
                            [ID:Competence:private] => 15
                            [NOM:Competence:private] => CHEVAUCHER (AD, CHA) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement.
                            [REQUIS:Competence:private] => 
                        )

                    [2] => Competence Object
                        (
                            [ID:Competence:private] => 22
                            [NOM:Competence:private] => ÉRUDITION (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter.
                            [REQUIS:Competence:private] => 
                        )

                    [3] => Competence Object
                        (
                            [ID:Competence:private] => 26
                            [NOM:Competence:private] => FARIBOLES (INT, CHA) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => +3 aux épreuves de CHA ou INT pour faire croire n'importe quoi à quelqu'un.
                            [REQUIS:Competence:private] => 
                        )

                    [4] => Competence Object
                        (
                            [ID:Competence:private] => 31
                            [NOM:Competence:private] => JONGLAGE ET DANSE (AD) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Possibilité d'essayer des prestations artistiques sans malus à l'épreuve AD.
                            [REQUIS:Competence:private] => 
                        )

                    [5] => Competence Object
                        (
                            [ID:Competence:private] => 36
                            [NOM:Competence:private] => NAÏVETÉ TOUCHANTE (CHA) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => +5 à l'épreuve CHA pour éviter un conflit suite à un problème ou une bévue impliquant le héros.
                            [REQUIS:Competence:private] => 
                        )

                )

            [COMPETENCESACHOISIR:Metier:private] => Array
                (
                    [0] => Competence Object
                        (
                            [ID:Competence:private] => 33
                            [NOM:Competence:private] => MÉFIANCE (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment.
                            [REQUIS:Competence:private] => 
                        )

                    [1] => Competence Object
                        (
                            [ID:Competence:private] => 34
                            [NOM:Competence:private] => MENDIER ET PLEURNICHER (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Gagner de l'or entre deux aventures, sur jet de dé (1D20 PO max.).
                            [REQUIS:Competence:private] => 
                        )

                    [2] => Competence Object
                        (
                            [ID:Competence:private] => 39
                            [NOM:Competence:private] => PREMIERS SOINS (AD, INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Epreuve AD possible pour tenter de soigner quelqu'un (max 1D6 PV). Sur un échec critique, le héros parvient à blesser encore plus son compagnon (-1D6 PV).

                            [REQUIS:Competence:private] => 
                        )

                    [3] => Competence Object
                        (
                            [ID:Competence:private] => 43
                            [NOM:Competence:private] => RUNES BIZARRES (INT) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => +4 à l'épreuve INT pour lire les langues bizarres.
                            [REQUIS:Competence:private] => 
                        )

                    [4] => Competence Object
                        (
                            [ID:Competence:private] => 47
                            [NOM:Competence:private] => TIRER CORRECTEMENT (AD) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet.
                            [REQUIS:Competence:private] => 
                        )

                )

        )

    [ORIGINE:Aventurier:private] => Origine Object
        (
            [ID:Origine:private] => 5
            [NOM:Origine:private] => Demi-elfe
            [EV:Origine:private] => 28
            [AT:Origine:private] => 0
            [PRD:Origine:private] => 0
            [FOMIN:Origine:private] => 0
            [FOMAX:Origine:private] => 99
            [ADMIN:Origine:private] => 11
            [ADMAX:Origine:private] => 99
            [INTMIN:Origine:private] => 0
            [INTMAX:Origine:private] => 99
            [CHAMIN:Origine:private] => 10
            [CHAMAX:Origine:private] => 99
            [COUMIN:Origine:private] => 0
            [COUMAX:Origine:private] => 99
            [RESTRICTION:Origine:private] => ne peut utiliser les armes à 2 mains
transport de charge limitée à 15 kilos
n’utilise pas d’armure supérieure à PR5 (sauf magique)

            [BONUS:Origine:private] => Excellente vue, nyctalopie moyenne.
            [MAGIE:Origine:private] => 1
            [PRMAX:Origine:private] => 5
            [BOUCLIER:Origine:private] => 0
            [JET:Origine:private] => 1
            [MALADIE:Origine:private] => 1
            [PETITE_TAILLE:Origine:private] => 0
            [PR_MAX:Origine:private] => 5
            [COMPETENCESLIEES:Origine:private] => Array
                (
                    [0] => Competence Object
                        (
                            [ID:Competence:private] => 3
                            [NOM:Competence:private] => APPEL DES RENFORTS
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => En cas de fuite d'une scène de combat, le héros ne peut être frappé par les ennemis.

                            [REQUIS:Competence:private] => 
                        )

                    [1] => Competence Object
                        (
                            [ID:Competence:private] => 16
                            [NOM:Competence:private] => CHOURAVER (AD)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Bonus +4 sur les épreuves AD de vol à la tire, n'impliquant pas de violence.
                            [REQUIS:Competence:private] => 
                        )

                    [2] => Competence Object
                        (
                            [ID:Competence:private] => 21
                            [NOM:Competence:private] => DÉTECTER (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Bonus +2 sur les épreuves INT pour détecter les pièges ou le danger.
                            [REQUIS:Competence:private] => 
                        )

                    [3] => Competence Object
                        (
                            [ID:Competence:private] => 33
                            [NOM:Competence:private] => MÉFIANCE (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment.
                            [REQUIS:Competence:private] => 
                        )

                )

            [COMPETENCESACHOISIR:Origine:private] => Array
                (
                    [0] => Competence Object
                        (
                            [ID:Competence:private] => 11
                            [NOM:Competence:private] => BRICOLO DU DIMANCHE (AD) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Fabrication ou réparation possible d'armes rudimentaires, de matériel varié, consolidation : épreuve AD.
                            [REQUIS:Competence:private] => 
                        )

                    [1] => Competence Object
                        (
                            [ID:Competence:private] => 15
                            [NOM:Competence:private] => CHEVAUCHER (AD, CHA) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement.
                            [REQUIS:Competence:private] => 
                        )

                    [2] => Competence Object
                        (
                            [ID:Competence:private] => 22
                            [NOM:Competence:private] => ÉRUDITION (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter.
                            [REQUIS:Competence:private] => 
                        )

                    [3] => Competence Object
                        (
                            [ID:Competence:private] => 23
                            [NOM:Competence:private] => ESCALADER (AD) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Bonus +3 sur les épreuves AD pour l'escalade.
                            [REQUIS:Competence:private] => 
                        )

                    [4] => Competence Object
                        (
                            [ID:Competence:private] => 27
                            [NOM:Competence:private] => FOUILLER DANS LES POUBELLES
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => En cas de fouille d'un lieu ou d'un cadavre, le héros est le premier à trouver le meilleur butin.
                            [REQUIS:Competence:private] => 
                        )

                    [5] => Competence Object
                        (
                            [ID:Competence:private] => 34
                            [NOM:Competence:private] => MENDIER ET PLEURNICHER (INT)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Gagner de l'or entre deux aventures, sur jet de dé (1D20 PO max.).
                            [REQUIS:Competence:private] => 
                        )

                    [6] => Competence Object
                        (
                            [ID:Competence:private] => 35
                            [NOM:Competence:private] => NAGER (AD, FO)
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Possibilité de nager, +5 à l'épreuve AD sur une épreuve impliquant de la nage.
                            [REQUIS:Competence:private] => 
                        )

                    [7] => Competence Object
                        (
                            [ID:Competence:private] => 47
                            [NOM:Competence:private] => TIRER CORRECTEMENT (AD) 
                            [PR:Competence:private] => 0
                            [AT:Competence:private] => 0
                            [PRD:Competence:private] => 0
                            [COU:Competence:private] => 0
                            [CHA:Competence:private] => 0
                            [INT:Competence:private] => 0
                            [FO:Competence:private] => 0
                            [AD:Competence:private] => 0
                            [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet.
                            [REQUIS:Competence:private] => 
                        )

                )

        )

    [idjoueur:Aventurier:private] => 9
    [type:Aventurier:private] => 0
    [MAGIEPHYS:Aventurier:private] => 0
    [MAGIEPSY:Aventurier:private] => 0
    [RESISTMAG:Aventurier:private] => 9
    [ID_TYPEMAGIE:Aventurier:private] => 0
    [ID_DIEU:Aventurier:private] => 0
    [DIEU:Aventurier:private] => Dieu Object
        (
            [ID_DIEU:Dieu:private] => 0
            [NOM:Dieu:private] => 
            [DESCRIPTION:Dieu:private] => 
            [PALADIN:Dieu:private] => 
            [PRETRE:Dieu:private] => 
        )

    [COMPETENCESCHOISIES:Aventurier:private] => Array
        (
        )

    [COMPETENCESLIEES:Aventurier:private] => Array
        (
        )

    [competences:Aventurier:private] => Array
        (
            [0] => Competence Object
                (
                    [ID:Competence:private] => 3
                    [NOM:Competence:private] => APPEL DES RENFORTS
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => En cas de fuite d'une scène de combat, le héros ne peut être frappé par les ennemis.

                    [REQUIS:Competence:private] => 
                )

            [1] => Competence Object
                (
                    [ID:Competence:private] => 9
                    [NOM:Competence:private] => ATTIRE LES MONSTRES
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Dans le cas d'une rencontre avec des ennemis, le héros est attaqué en premier.
                    [REQUIS:Competence:private] => 
                )

            [2] => Competence Object
                (
                    [ID:Competence:private] => 15
                    [NOM:Competence:private] => CHEVAUCHER (AD, CHA) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement.
                    [REQUIS:Competence:private] => 
                )

            [3] => Competence Object
                (
                    [ID:Competence:private] => 16
                    [NOM:Competence:private] => CHOURAVER (AD)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Bonus +4 sur les épreuves AD de vol à la tire, n'impliquant pas de violence.
                    [REQUIS:Competence:private] => 
                )

            [4] => Competence Object
                (
                    [ID:Competence:private] => 21
                    [NOM:Competence:private] => DÉTECTER (INT)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Bonus +2 sur les épreuves INT pour détecter les pièges ou le danger.
                    [REQUIS:Competence:private] => 
                )

            [5] => Competence Object
                (
                    [ID:Competence:private] => 22
                    [NOM:Competence:private] => ÉRUDITION (INT)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter.
                    [REQUIS:Competence:private] => 
                )

            [6] => Competence Object
                (
                    [ID:Competence:private] => 26
                    [NOM:Competence:private] => FARIBOLES (INT, CHA) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => +3 aux épreuves de CHA ou INT pour faire croire n'importe quoi à quelqu'un.
                    [REQUIS:Competence:private] => 
                )

            [7] => Competence Object
                (
                    [ID:Competence:private] => 31
                    [NOM:Competence:private] => JONGLAGE ET DANSE (AD) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Possibilité d'essayer des prestations artistiques sans malus à l'épreuve AD.
                    [REQUIS:Competence:private] => 
                )

            [8] => Competence Object
                (
                    [ID:Competence:private] => 33
                    [NOM:Competence:private] => MÉFIANCE (INT)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment.
                    [REQUIS:Competence:private] => 
                )

            [9] => Competence Object
                (
                    [ID:Competence:private] => 35
                    [NOM:Competence:private] => NAGER (AD, FO)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Possibilité de nager, +5 à l'épreuve AD sur une épreuve impliquant de la nage.
                    [REQUIS:Competence:private] => 
                )

            [10] => Competence Object
                (
                    [ID:Competence:private] => 36
                    [NOM:Competence:private] => NAÏVETÉ TOUCHANTE (CHA) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => +5 à l'épreuve CHA pour éviter un conflit suite à un problème ou une bévue impliquant le héros.
                    [REQUIS:Competence:private] => 
                )

            [11] => Competence Object
                (
                    [ID:Competence:private] => 39
                    [NOM:Competence:private] => PREMIERS SOINS (AD, INT)
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Epreuve AD possible pour tenter de soigner quelqu'un (max 1D6 PV). Sur un échec critique, le héros parvient à blesser encore plus son compagnon (-1D6 PV).

                    [REQUIS:Competence:private] => 
                )

            [12] => Competence Object
                (
                    [ID:Competence:private] => 43
                    [NOM:Competence:private] => RUNES BIZARRES (INT) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => +4 à l'épreuve INT pour lire les langues bizarres.
                    [REQUIS:Competence:private] => 
                )

            [13] => Competence Object
                (
                    [ID:Competence:private] => 47
                    [NOM:Competence:private] => TIRER CORRECTEMENT (AD) 
                    [PR:Competence:private] => 0
                    [AT:Competence:private] => 0
                    [PRD:Competence:private] => 0
                    [COU:Competence:private] => 0
                    [CHA:Competence:private] => 0
                    [INT:Competence:private] => 0
                    [FO:Competence:private] => 0
                    [AD:Competence:private] => 0
                    [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet.
                    [REQUIS:Competence:private] => 
                )

        )

    [PR_MAX:Aventurier:private] => 2
    [PR:Aventurier:private] => 2
    [codeacces:Aventurier:private] => canard
    [armes:Aventurier:private] => Array
        (
            [0] => Arme Object
                (
                    [ID:Arme:private] => 599
                    [NOM:Arme:private] => Couteau de cuisine
                    [NOM_COURT:Arme:private] => 
                    [PRIX:Arme:private] => 0
                    [PI:Arme:private] => 1D-1
                    [RUP:Arme:private] => 1-5
                    [AT:Arme:private] => 0
                    [PRD:Arme:private] => 0
                    [COU:Arme:private] => 0
                    [INT:Arme:private] => 0
                    [CHA:Arme:private] => 0
                    [AD:Arme:private] => 0
                    [FOR:Arme:private] => 0
                    [SPECIAL:Arme:private] => 
                    [JET:Arme:private] => 0
                    [qualite:Arme:private] => 1
                    [type:Arme:private] => Lame courte
                    [deuxmains:Arme:private] => 0
                    [debase:Arme:private] => 0
                    [id_user_creation:Arme:private] => 9
                    [compte:Arme:private] => 
                    [officiel:Arme:private] => 0
                )

        )

    [protections:Aventurier:private] => Array
        (
            [0] => Protection Object
                (
                    [ID:Protection:private] => 13
                    [NOM:Protection:private] => Gambison de base avec manches
                    [NOM_COURT:Protection:private] => Gambison
                    [PR:Protection:private] => 2
                    [RUP:Protection:private] => 1-4
                    [COU:Protection:private] => 0
                    [INT:Protection:private] => 0
                    [CHA:Protection:private] => -1
                    [AD:Protection:private] => 0
                    [FOR:Protection:private] => 0
                    [SPECIAL:Protection:private] => 
                    [AT:Protection:private] => 0
                    [PRD:Protection:private] => 0
                    [PRIX:Protection:private] => 20
                    [QUALITE:Protection:private] => 1
                    [TYPE:Protection:private] => torse
                    [debase:Protection:private] => 1
                    [id_user_creation:Protection:private] => 
                    [compte:Protection:private] => 
                    [officiel:Protection:private] => 1
                )

            [1] => Protection Object
                (
                    [ID:Protection:private] => 66
                    [NOM:Protection:private] => Chapeau de marchand de qualité
                    [NOM_COURT:Protection:private] => Chapeau
                    [PR:Protection:private] => 0
                    [RUP:Protection:private] => 1-4
                    [COU:Protection:private] => 0
                    [INT:Protection:private] => 0
                    [CHA:Protection:private] => 1
                    [AD:Protection:private] => 0
                    [FOR:Protection:private] => 0
                    [SPECIAL:Protection:private] => 
                    [AT:Protection:private] => 0
                    [PRD:Protection:private] => 0
                    [PRIX:Protection:private] => 100
                    [QUALITE:Protection:private] => 1
                    [TYPE:Protection:private] => tete
                    [debase:Protection:private] => 1
                    [id_user_creation:Protection:private] => 
                    [compte:Protection:private] => 
                    [officiel:Protection:private] => 1
                )

        )

    [equipements:Aventurier:private] => Array
        (
            [0] => Equipement Object
                (
                    [ID:Equipement:private] => 215
                    [NOM:Equipement:private] => Atlas de la Terre de Fangh (+2 orientation)
                    [SPECIAL:Equipement:private] => Permet de gagner un bonus de +2 à toute les épreuves d
                    [PO:Equipement:private] => 30
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 0
                    [type:Equipement:private] => bouquin
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [1] => Equipement Object
                (
                    [ID:Equipement:private] => 216
                    [NOM:Equipement:private] => Bestiaire Insolite de la Terre de Fangh
                    [SPECIAL:Equipement:private] => Permet de demander au MJ des détails sur les capacités des monstres
                    [PO:Equipement:private] => 30
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 0
                    [type:Equipement:private] => bouquin
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [2] => Equipement Object
                (
                    [ID:Equipement:private] => 802
                    [NOM:Equipement:private] => Encyclopédie fanghienne de chirurgie (+2 premiers soins)
                    [SPECIAL:Equipement:private] => Permet de gagner un bonus de +2 aux "Premiers soins"
                    [PO:Equipement:private] => 60
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 0
                    [type:Equipement:private] => bouquin
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 16
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [3] => Equipement Object
                (
                    [ID:Equipement:private] => 6
                    [NOM:Equipement:private] => Briquet amadou
                    [SPECIAL:Equipement:private] => Ne supporte pas l'immersion
                    [PO:Equipement:private] => 1
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [4] => Equipement Object
                (
                    [ID:Equipement:private] => 9
                    [NOM:Equipement:private] => Bourse standard (Max 50PO)
                    [SPECIAL:Equipement:private] => Max. 50 PO
                    [PO:Equipement:private] => 0
                    [PA:Equipement:private] => 5
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [5] => Equipement Object
                (
                    [ID:Equipement:private] => 7
                    [NOM:Equipement:private] => Outre en cuir (1L)
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 2
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [6] => Equipement Object
                (
                    [ID:Equipement:private] => 75
                    [NOM:Equipement:private] => Sac à dos de qualité (15Kg)
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 20
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => sac
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [7] => Equipement Object
                (
                    [ID:Equipement:private] => 3
                    [NOM:Equipement:private] => Bottes en cuir
                    [SPECIAL:Equipement:private] => donne "sentir des pieds"
                    [PO:Equipement:private] => 15
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => vetement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [8] => Equipement Object
                (
                    [ID:Equipement:private] => 47
                    [NOM:Equipement:private] => Chaussette chaude
                    [SPECIAL:Equipement:private] => Evite le 'rhume des pierres'
                    [PO:Equipement:private] => 0
                    [PA:Equipement:private] => 6
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => vetement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [9] => Equipement Object
                (
                    [ID:Equipement:private] => 10
                    [NOM:Equipement:private] => Couverts en métal
                    [SPECIAL:Equipement:private] => Peut servir d'arme (1D-1)
                    [PO:Equipement:private] => 0
                    [PA:Equipement:private] => 5
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [10] => Equipement Object
                (
                    [ID:Equipement:private] => 11
                    [NOM:Equipement:private] => Écuelle
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 0
                    [PA:Equipement:private] => 6
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [11] => Equipement Object
                (
                    [ID:Equipement:private] => 5
                    [NOM:Equipement:private] => Couverture correcte
                    [SPECIAL:Equipement:private] => Récupération normale
                    [PO:Equipement:private] => 2
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => equipement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [12] => Equipement Object
                (
                    [ID:Equipement:private] => 1078
                    [NOM:Equipement:private] => Gilet en cuir
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 10
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 0
                    [type:Equipement:private] => vetement
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 9
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 0
                )

            [13] => Equipement Object
                (
                    [ID:Equipement:private] => 113
                    [NOM:Equipement:private] => Saucisson
                    [SPECIAL:Equipement:private] => À partager
                    [PO:Equipement:private] => 0
                    [PA:Equipement:private] => 5
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => nourriture
                    [nombre:Equipement:private] => 2
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [14] => Equipement Object
                (
                    [ID:Equipement:private] => 35
                    [NOM:Equipement:private] => Potion de soin des blessures légères (+5pv)
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 30
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => potion
                    [nombre:Equipement:private] => 4
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

            [15] => Equipement Object
                (
                    [ID:Equipement:private] => 593
                    [NOM:Equipement:private] => Potion de soin effet majeur (+15PV – stoppe hémorragie – réduit fractures)
                    [SPECIAL:Equipement:private] => 
                    [PO:Equipement:private] => 100
                    [PA:Equipement:private] => 0
                    [PC:Equipement:private] => 0
                    [COU:Equipement:private] => 0
                    [INT:Equipement:private] => 0
                    [CHA:Equipement:private] => 0
                    [AD:Equipement:private] => 0
                    [FO:Equipement:private] => 0
                    [AT:Equipement:private] => 0
                    [PRD:Equipement:private] => 0
                    [munition:Equipement:private] => 0
                    [debase:Equipement:private] => 1
                    [type:Equipement:private] => potion
                    [nombre:Equipement:private] => 1
                    [precieux:Equipement:private] => 0
                    [id_user_creation:Equipement:private] => 16
                    [compte:Equipement:private] => 
                    [officiel:Equipement:private] => 1
                )

        )

    [bonus_degat:Aventurier:private] => 0
    [image_url:Aventurier:private] => http://www.favay.be/birdibeuk/image/aldrin.png
    [evactuel:Aventurier:private] => 24
    [eaactuel:Aventurier:private] => 0
    [description:Aventurier:private] => 

Ceci est un test !

[berylium:Aventurier:private] => 1 [thritil:Aventurier:private] => 4 )
PUBLICITÉ

Description

Ceci est un test !



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