Bienvenue dans la bibliothèque d'archives de la Caisse Des Donjons de la terre de Fangh | ||
(depuis l'an 425 du premier âge) |
Aventurier Object ( [ID:Aventurier:private] => 14 [NOM:Aventurier:private] => Aldrin [SEXE:Aventurier:private] => male [ID_ORIGINE:Aventurier:private] => 5 [ID_METIER:Aventurier:private] => 7 [EV:Aventurier:private] => 31 [EA:Aventurier:private] => 0 [COU:Aventurier:private] => 9 [INT:Aventurier:private] => 9 [CHA:Aventurier:private] => 12 [AD:Aventurier:private] => 12 [FO:Aventurier:private] => 8 [AT:Aventurier:private] => 8 [PRD:Aventurier:private] => 11 [XP:Aventurier:private] => 449 [DESTIN:Aventurier:private] => 2 [OR:Aventurier:private] => 308 [ARGENT:Aventurier:private] => 5 [CUIVRE:Aventurier:private] => 0 [NIVEAU:Aventurier:private] => 3 [autre_metier:Aventurier:private] => Super ménesrel [METIER:Aventurier:private] => Metier Object ( [ID:Metier:private] => 7 [NOM:Metier:private] => Menestrel [EV:Metier:private] => 0 [EA:Metier:private] => 0 [AT:Metier:private] => 0 [PRD:Metier:private] => 0 [FOMIN:Metier:private] => 0 [FOMAX:Metier:private] => 99 [ADMIN:Metier:private] => 11 [ADMAX:Metier:private] => 99 [INTMIN:Metier:private] => 0 [INTMAX:Metier:private] => 99 [CHAMIN:Metier:private] => 12 [CHAMAX:Metier:private] => 99 [COUMIN:Metier:private] => 0 [COUMAX:Metier:private] => 99 [RESTRICTION:Metier:private] => Pas d'armure > PR2. Bâton, poignard, dague, gourdin uniquement au cac. Pas de bouclier ni d'arbalète. [BONUS:Metier:private] => [PRMAX:Metier:private] => 2 [COMPETENCESLIEES:Metier:private] => Array ( [0] => Competence Object ( [ID:Competence:private] => 9 [NOM:Competence:private] => ATTIRE LES MONSTRES [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Dans le cas d'une rencontre avec des ennemis, le héros est attaqué en premier. [REQUIS:Competence:private] => ) [1] => Competence Object ( [ID:Competence:private] => 15 [NOM:Competence:private] => CHEVAUCHER (AD, CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement. [REQUIS:Competence:private] => ) [2] => Competence Object ( [ID:Competence:private] => 22 [NOM:Competence:private] => ÉRUDITION (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter. [REQUIS:Competence:private] => ) [3] => Competence Object ( [ID:Competence:private] => 26 [NOM:Competence:private] => FARIBOLES (INT, CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +3 aux épreuves de CHA ou INT pour faire croire n'importe quoi à quelqu'un. [REQUIS:Competence:private] => ) [4] => Competence Object ( [ID:Competence:private] => 31 [NOM:Competence:private] => JONGLAGE ET DANSE (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité d'essayer des prestations artistiques sans malus à l'épreuve AD. [REQUIS:Competence:private] => ) [5] => Competence Object ( [ID:Competence:private] => 36 [NOM:Competence:private] => NAÏVETÉ TOUCHANTE (CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +5 à l'épreuve CHA pour éviter un conflit suite à un problème ou une bévue impliquant le héros. [REQUIS:Competence:private] => ) ) [COMPETENCESACHOISIR:Metier:private] => Array ( [0] => Competence Object ( [ID:Competence:private] => 33 [NOM:Competence:private] => MÉFIANCE (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment. [REQUIS:Competence:private] => ) [1] => Competence Object ( [ID:Competence:private] => 34 [NOM:Competence:private] => MENDIER ET PLEURNICHER (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Gagner de l'or entre deux aventures, sur jet de dé (1D20 PO max.). [REQUIS:Competence:private] => ) [2] => Competence Object ( [ID:Competence:private] => 39 [NOM:Competence:private] => PREMIERS SOINS (AD, INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Epreuve AD possible pour tenter de soigner quelqu'un (max 1D6 PV). Sur un échec critique, le héros parvient à blesser encore plus son compagnon (-1D6 PV). [REQUIS:Competence:private] => ) [3] => Competence Object ( [ID:Competence:private] => 43 [NOM:Competence:private] => RUNES BIZARRES (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +4 à l'épreuve INT pour lire les langues bizarres. [REQUIS:Competence:private] => ) [4] => Competence Object ( [ID:Competence:private] => 47 [NOM:Competence:private] => TIRER CORRECTEMENT (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet. [REQUIS:Competence:private] => ) ) ) [ORIGINE:Aventurier:private] => Origine Object ( [ID:Origine:private] => 5 [NOM:Origine:private] => Demi-elfe [EV:Origine:private] => 28 [AT:Origine:private] => 0 [PRD:Origine:private] => 0 [FOMIN:Origine:private] => 0 [FOMAX:Origine:private] => 99 [ADMIN:Origine:private] => 11 [ADMAX:Origine:private] => 99 [INTMIN:Origine:private] => 0 [INTMAX:Origine:private] => 99 [CHAMIN:Origine:private] => 10 [CHAMAX:Origine:private] => 99 [COUMIN:Origine:private] => 0 [COUMAX:Origine:private] => 99 [RESTRICTION:Origine:private] => ne peut utiliser les armes à 2 mains transport de charge limitée à 15 kilos n’utilise pas d’armure supérieure à PR5 (sauf magique) [BONUS:Origine:private] => Excellente vue, nyctalopie moyenne. [MAGIE:Origine:private] => 1 [PRMAX:Origine:private] => 5 [BOUCLIER:Origine:private] => 0 [JET:Origine:private] => 1 [MALADIE:Origine:private] => 1 [PETITE_TAILLE:Origine:private] => 0 [PR_MAX:Origine:private] => 5 [COMPETENCESLIEES:Origine:private] => Array ( [0] => Competence Object ( [ID:Competence:private] => 3 [NOM:Competence:private] => APPEL DES RENFORTS [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => En cas de fuite d'une scène de combat, le héros ne peut être frappé par les ennemis. [REQUIS:Competence:private] => ) [1] => Competence Object ( [ID:Competence:private] => 16 [NOM:Competence:private] => CHOURAVER (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Bonus +4 sur les épreuves AD de vol à la tire, n'impliquant pas de violence. [REQUIS:Competence:private] => ) [2] => Competence Object ( [ID:Competence:private] => 21 [NOM:Competence:private] => DÉTECTER (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Bonus +2 sur les épreuves INT pour détecter les pièges ou le danger. [REQUIS:Competence:private] => ) [3] => Competence Object ( [ID:Competence:private] => 33 [NOM:Competence:private] => MÉFIANCE (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment. [REQUIS:Competence:private] => ) ) [COMPETENCESACHOISIR:Origine:private] => Array ( [0] => Competence Object ( [ID:Competence:private] => 11 [NOM:Competence:private] => BRICOLO DU DIMANCHE (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Fabrication ou réparation possible d'armes rudimentaires, de matériel varié, consolidation : épreuve AD. [REQUIS:Competence:private] => ) [1] => Competence Object ( [ID:Competence:private] => 15 [NOM:Competence:private] => CHEVAUCHER (AD, CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement. [REQUIS:Competence:private] => ) [2] => Competence Object ( [ID:Competence:private] => 22 [NOM:Competence:private] => ÉRUDITION (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter. [REQUIS:Competence:private] => ) [3] => Competence Object ( [ID:Competence:private] => 23 [NOM:Competence:private] => ESCALADER (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Bonus +3 sur les épreuves AD pour l'escalade. [REQUIS:Competence:private] => ) [4] => Competence Object ( [ID:Competence:private] => 27 [NOM:Competence:private] => FOUILLER DANS LES POUBELLES [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => En cas de fouille d'un lieu ou d'un cadavre, le héros est le premier à trouver le meilleur butin. [REQUIS:Competence:private] => ) [5] => Competence Object ( [ID:Competence:private] => 34 [NOM:Competence:private] => MENDIER ET PLEURNICHER (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Gagner de l'or entre deux aventures, sur jet de dé (1D20 PO max.). [REQUIS:Competence:private] => ) [6] => Competence Object ( [ID:Competence:private] => 35 [NOM:Competence:private] => NAGER (AD, FO) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité de nager, +5 à l'épreuve AD sur une épreuve impliquant de la nage. [REQUIS:Competence:private] => ) [7] => Competence Object ( [ID:Competence:private] => 47 [NOM:Competence:private] => TIRER CORRECTEMENT (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet. [REQUIS:Competence:private] => ) ) ) [idjoueur:Aventurier:private] => 9 [type:Aventurier:private] => 0 [MAGIEPHYS:Aventurier:private] => 0 [MAGIEPSY:Aventurier:private] => 0 [RESISTMAG:Aventurier:private] => 9 [ID_TYPEMAGIE:Aventurier:private] => 0 [ID_DIEU:Aventurier:private] => 0 [DIEU:Aventurier:private] => Dieu Object ( [ID_DIEU:Dieu:private] => 0 [NOM:Dieu:private] => [DESCRIPTION:Dieu:private] => [PALADIN:Dieu:private] => [PRETRE:Dieu:private] => ) [COMPETENCESCHOISIES:Aventurier:private] => Array ( ) [COMPETENCESLIEES:Aventurier:private] => Array ( ) [competences:Aventurier:private] => Array ( [0] => Competence Object ( [ID:Competence:private] => 3 [NOM:Competence:private] => APPEL DES RENFORTS [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => En cas de fuite d'une scène de combat, le héros ne peut être frappé par les ennemis. [REQUIS:Competence:private] => ) [1] => Competence Object ( [ID:Competence:private] => 9 [NOM:Competence:private] => ATTIRE LES MONSTRES [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Dans le cas d'une rencontre avec des ennemis, le héros est attaqué en premier. [REQUIS:Competence:private] => ) [2] => Competence Object ( [ID:Competence:private] => 15 [NOM:Competence:private] => CHEVAUCHER (AD, CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le héros peut utiliser une monture classique sans être ridicule et sans tomber au moindre mouvement. [REQUIS:Competence:private] => ) [3] => Competence Object ( [ID:Competence:private] => 16 [NOM:Competence:private] => CHOURAVER (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Bonus +4 sur les épreuves AD de vol à la tire, n'impliquant pas de violence. [REQUIS:Competence:private] => ) [4] => Competence Object ( [ID:Competence:private] => 21 [NOM:Competence:private] => DÉTECTER (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Bonus +2 sur les épreuves INT pour détecter les pièges ou le danger. [REQUIS:Competence:private] => ) [5] => Competence Object ( [ID:Competence:private] => 22 [NOM:Competence:private] => ÉRUDITION (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Le personnage sait lire, écrire et compter. [REQUIS:Competence:private] => ) [6] => Competence Object ( [ID:Competence:private] => 26 [NOM:Competence:private] => FARIBOLES (INT, CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +3 aux épreuves de CHA ou INT pour faire croire n'importe quoi à quelqu'un. [REQUIS:Competence:private] => ) [7] => Competence Object ( [ID:Competence:private] => 31 [NOM:Competence:private] => JONGLAGE ET DANSE (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité d'essayer des prestations artistiques sans malus à l'épreuve AD. [REQUIS:Competence:private] => ) [8] => Competence Object ( [ID:Competence:private] => 33 [NOM:Competence:private] => MÉFIANCE (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité de tenter une épreuve d'INT pour savoir si un PNJ ment. [REQUIS:Competence:private] => ) [9] => Competence Object ( [ID:Competence:private] => 35 [NOM:Competence:private] => NAGER (AD, FO) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Possibilité de nager, +5 à l'épreuve AD sur une épreuve impliquant de la nage. [REQUIS:Competence:private] => ) [10] => Competence Object ( [ID:Competence:private] => 36 [NOM:Competence:private] => NAÏVETÉ TOUCHANTE (CHA) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +5 à l'épreuve CHA pour éviter un conflit suite à un problème ou une bévue impliquant le héros. [REQUIS:Competence:private] => ) [11] => Competence Object ( [ID:Competence:private] => 39 [NOM:Competence:private] => PREMIERS SOINS (AD, INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Epreuve AD possible pour tenter de soigner quelqu'un (max 1D6 PV). Sur un échec critique, le héros parvient à blesser encore plus son compagnon (-1D6 PV). [REQUIS:Competence:private] => ) [12] => Competence Object ( [ID:Competence:private] => 43 [NOM:Competence:private] => RUNES BIZARRES (INT) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => +4 à l'épreuve INT pour lire les langues bizarres. [REQUIS:Competence:private] => ) [13] => Competence Object ( [ID:Competence:private] => 47 [NOM:Competence:private] => TIRER CORRECTEMENT (AD) [PR:Competence:private] => 0 [AT:Competence:private] => 0 [PRD:Competence:private] => 0 [COU:Competence:private] => 0 [CHA:Competence:private] => 0 [INT:Competence:private] => 0 [FO:Competence:private] => 0 [AD:Competence:private] => 0 [SPECIAL:Competence:private] => Epreuve AD possible pour utiliser des armes de jet. [REQUIS:Competence:private] => ) ) [PR_MAX:Aventurier:private] => 2 [PR:Aventurier:private] => 2 [codeacces:Aventurier:private] => canard [armes:Aventurier:private] => Array ( [0] => Arme Object ( [ID:Arme:private] => 599 [NOM:Arme:private] => Couteau de cuisine [NOM_COURT:Arme:private] => [PRIX:Arme:private] => 0 [PI:Arme:private] => 1D-1 [RUP:Arme:private] => 1-5 [AT:Arme:private] => 0 [PRD:Arme:private] => 0 [COU:Arme:private] => 0 [INT:Arme:private] => 0 [CHA:Arme:private] => 0 [AD:Arme:private] => 0 [FOR:Arme:private] => 0 [SPECIAL:Arme:private] => [JET:Arme:private] => 0 [qualite:Arme:private] => 1 [type:Arme:private] => Lame courte [deuxmains:Arme:private] => 0 [debase:Arme:private] => 0 [id_user_creation:Arme:private] => 9 [compte:Arme:private] => [officiel:Arme:private] => 0 ) ) [protections:Aventurier:private] => Array ( [0] => Protection Object ( [ID:Protection:private] => 13 [NOM:Protection:private] => Gambison de base avec manches [NOM_COURT:Protection:private] => Gambison [PR:Protection:private] => 2 [RUP:Protection:private] => 1-4 [COU:Protection:private] => 0 [INT:Protection:private] => 0 [CHA:Protection:private] => -1 [AD:Protection:private] => 0 [FOR:Protection:private] => 0 [SPECIAL:Protection:private] => [AT:Protection:private] => 0 [PRD:Protection:private] => 0 [PRIX:Protection:private] => 20 [QUALITE:Protection:private] => 1 [TYPE:Protection:private] => torse [debase:Protection:private] => 1 [id_user_creation:Protection:private] => [compte:Protection:private] => [officiel:Protection:private] => 1 ) [1] => Protection Object ( [ID:Protection:private] => 66 [NOM:Protection:private] => Chapeau de marchand de qualité [NOM_COURT:Protection:private] => Chapeau [PR:Protection:private] => 0 [RUP:Protection:private] => 1-4 [COU:Protection:private] => 0 [INT:Protection:private] => 0 [CHA:Protection:private] => 1 [AD:Protection:private] => 0 [FOR:Protection:private] => 0 [SPECIAL:Protection:private] => [AT:Protection:private] => 0 [PRD:Protection:private] => 0 [PRIX:Protection:private] => 100 [QUALITE:Protection:private] => 1 [TYPE:Protection:private] => tete [debase:Protection:private] => 1 [id_user_creation:Protection:private] => [compte:Protection:private] => [officiel:Protection:private] => 1 ) ) [equipements:Aventurier:private] => Array ( [0] => Equipement Object ( [ID:Equipement:private] => 215 [NOM:Equipement:private] => Atlas de la Terre de Fangh (+2 orientation) [SPECIAL:Equipement:private] => Permet de gagner un bonus de +2 à toute les épreuves d [PO:Equipement:private] => 30 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 0 [type:Equipement:private] => bouquin [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [1] => Equipement Object ( [ID:Equipement:private] => 216 [NOM:Equipement:private] => Bestiaire Insolite de la Terre de Fangh [SPECIAL:Equipement:private] => Permet de demander au MJ des détails sur les capacités des monstres [PO:Equipement:private] => 30 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 0 [type:Equipement:private] => bouquin [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [2] => Equipement Object ( [ID:Equipement:private] => 802 [NOM:Equipement:private] => Encyclopédie fanghienne de chirurgie (+2 premiers soins) [SPECIAL:Equipement:private] => Permet de gagner un bonus de +2 aux "Premiers soins" [PO:Equipement:private] => 60 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 0 [type:Equipement:private] => bouquin [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => 16 [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [3] => Equipement Object ( [ID:Equipement:private] => 6 [NOM:Equipement:private] => Briquet amadou [SPECIAL:Equipement:private] => Ne supporte pas l'immersion [PO:Equipement:private] => 1 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [4] => Equipement Object ( [ID:Equipement:private] => 9 [NOM:Equipement:private] => Bourse standard (Max 50PO) [SPECIAL:Equipement:private] => Max. 50 PO [PO:Equipement:private] => 0 [PA:Equipement:private] => 5 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [5] => Equipement Object ( [ID:Equipement:private] => 7 [NOM:Equipement:private] => Outre en cuir (1L) [SPECIAL:Equipement:private] => [PO:Equipement:private] => 2 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [6] => Equipement Object ( [ID:Equipement:private] => 75 [NOM:Equipement:private] => Sac à dos de qualité (15Kg) [SPECIAL:Equipement:private] => [PO:Equipement:private] => 20 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => sac [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [7] => Equipement Object ( [ID:Equipement:private] => 3 [NOM:Equipement:private] => Bottes en cuir [SPECIAL:Equipement:private] => donne "sentir des pieds" [PO:Equipement:private] => 15 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => vetement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [8] => Equipement Object ( [ID:Equipement:private] => 47 [NOM:Equipement:private] => Chaussette chaude [SPECIAL:Equipement:private] => Evite le 'rhume des pierres' [PO:Equipement:private] => 0 [PA:Equipement:private] => 6 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => vetement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [9] => Equipement Object ( [ID:Equipement:private] => 10 [NOM:Equipement:private] => Couverts en métal [SPECIAL:Equipement:private] => Peut servir d'arme (1D-1) [PO:Equipement:private] => 0 [PA:Equipement:private] => 5 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [10] => Equipement Object ( [ID:Equipement:private] => 11 [NOM:Equipement:private] => Écuelle [SPECIAL:Equipement:private] => [PO:Equipement:private] => 0 [PA:Equipement:private] => 6 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [11] => Equipement Object ( [ID:Equipement:private] => 5 [NOM:Equipement:private] => Couverture correcte [SPECIAL:Equipement:private] => Récupération normale [PO:Equipement:private] => 2 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => equipement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [12] => Equipement Object ( [ID:Equipement:private] => 1078 [NOM:Equipement:private] => Gilet en cuir [SPECIAL:Equipement:private] => [PO:Equipement:private] => 10 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 0 [type:Equipement:private] => vetement [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => 9 [compte:Equipement:private] => [officiel:Equipement:private] => 0 ) [13] => Equipement Object ( [ID:Equipement:private] => 113 [NOM:Equipement:private] => Saucisson [SPECIAL:Equipement:private] => À partager [PO:Equipement:private] => 0 [PA:Equipement:private] => 5 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => nourriture [nombre:Equipement:private] => 2 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [14] => Equipement Object ( [ID:Equipement:private] => 35 [NOM:Equipement:private] => Potion de soin des blessures légères (+5pv) [SPECIAL:Equipement:private] => [PO:Equipement:private] => 30 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => potion [nombre:Equipement:private] => 4 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) [15] => Equipement Object ( [ID:Equipement:private] => 593 [NOM:Equipement:private] => Potion de soin effet majeur (+15PV – stoppe hémorragie – réduit fractures) [SPECIAL:Equipement:private] => [PO:Equipement:private] => 100 [PA:Equipement:private] => 0 [PC:Equipement:private] => 0 [COU:Equipement:private] => 0 [INT:Equipement:private] => 0 [CHA:Equipement:private] => 0 [AD:Equipement:private] => 0 [FO:Equipement:private] => 0 [AT:Equipement:private] => 0 [PRD:Equipement:private] => 0 [munition:Equipement:private] => 0 [debase:Equipement:private] => 1 [type:Equipement:private] => potion [nombre:Equipement:private] => 1 [precieux:Equipement:private] => 0 [id_user_creation:Equipement:private] => 16 [compte:Equipement:private] => [officiel:Equipement:private] => 1 ) ) [bonus_degat:Aventurier:private] => 0 [image_url:Aventurier:private] => http://www.favay.be/birdibeuk/image/aldrin.png [evactuel:Aventurier:private] => 24 [eaactuel:Aventurier:private] => 0 [description:Aventurier:private] =>Ceci est un test !
[berylium:Aventurier:private] => 1 [thritil:Aventurier:private] => 4 )
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